What is the difference between corpse party and book of shadows




















And since each chapter in Corpse Party: Book of Shadows tells its own standalone story, I thought the best way to make you salivate even more would be to give a brief, spoiler-free introduction to each one. What if our poor Kisaragi High protagonists went into Heavenly Host Elementary School the cursed plane where all the horrors of the first game occurred with an almost instinctive foreknowledge of what awaited them therein?

Would it be possible for them to avert their horrific destinies? In her fevered dreams, she recalls her own high school life at Kisaragi, recounting memories of a boy she fancied back then… as well as a ghostly encounter that may or may not have actually happened one rainy evening….

The second prequel chapter focuses on high school paranormalist Naho Saenoki and her best friend, Sayaka Ooue. Along the way, his path will cross with those of numerous other students from Byakudan High and Musashigawa Junior High, as well as the hapless cameraman Taguchi.

Suffice it to say, it chronicles the adventures of stoic old Kizami, little Yuka and the girl in red herself, Sachiko.

It also helps explain that iconic and disturbing image of Tohko Kirisaki from the first game, with her black eye and missing tooth….

Somewhere even more threatening than Heavenly Host Elementary School. So, are you ready? Oh, you definitely will be! Did you like this? Like this. You do indeed. So excited for this game. Will be picking this up right away for sure.

Quick question, what is the file size for the game? Out of curiosity, can anyone point out some Japan review scores or does anyone know how the sequel was received there by fans of the first one? Most of the negative comments and reviews focus on the fact that the game plays totally differently from the first title — though other reviews praise that fact, stating that the added features and more streamlined interface help rightfully put more focus on the story, characters and atmosphere as opposed to the gameplay mechanics.

The story seems to be pretty universally praised, too. Have not played the 1st. Hey, Tom, when are you guys annoucning your releases for Q13? I need some Celcetta in my life! I think you might be missing the point of this story-centric horror game. So happy to see this. Though I wish it were today…………………………………. Are we safe to assume if this does well we can possibly expect more Corpse Party love? Oh, absolutely. We quite love this series, and would like nothing more than to continue haunting you all with it.

I bought Corpse Party when the price dropped and loved it. Either way I plan on picking up this game as well. Very cool. I would definitely suggest finishing the first game, however, before playing Book of Shadows. Looking forward to your comments on it! Only one week? Better fire up the original and refresh myself. Thank you XSeed for bringing this to us! I know nothing about this game or series at all, but I do not mind handing xseed money either.

Glad to hear we have that effect on people. Also you have that effect on me because you have great games and I still am very thankful for what you did for us JRPG fans in August ;. Any ideas if this is planned to be released over Europe too? We managed to get the first game out on EU PSN a mere two weeks after its North American debut, and can hopefully work similar magic this time around. Thanks a lot for the reply, Tom.

Thanks for bringing it out for us. Rejoin old friends for a deeper dive into the haunted halls of Heavenly Host Elementary All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you?

Sign In or Open in Steam. Languages :. English and 1 more. View Steam Achievements Includes 33 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Franchise: Corpse Party. Share Embed. Add to Cart. View Community Hub. If you have not played it, then I beg thee delve farther into these depths at your own risk, dear player! Games and published under the supervision of the original series creators at Team GrisGris.

Corpse Party: Book of Shadows builds upon the events of the first game, exploring or re-exploring past incidents, characters, and points of view, and allowing the player to escape many of the deaths that occurred previously, thus steering them toward all-new albeit not necessarily better outcomes. Before, during, and after the events of Corpse Party —in the canon universe, as well as in several alternate timelines—the students of Kisaragi Academy, Byakudan Senior High, Paulownia High, and Musashigawa Middle School had far more experiences within the cursed halls of Heavenly Host Elementary than the stories typically recount.

How would events have unfolded, for example, in a universe where each student went into the Sachiko Ever After ritual with an unconscious awareness of everything that was going to happen to them? On the other side of the coin, how did Naho actually get into Heavenly Host, and whom did she come with? And what connection did Ms. Yui have to the cursed elementary school prior to ever taking part in the Sachiko Ever After ritual?

Most crucially, what happened to the survivors of the previous incident after their escape? Book of Shadows uses this premise to tell a number of independent short stories set at the same time as the previous game.

Lucky for her, she became more prominent in the spinoffs, where she and Naho frequently appear as lead characters, and she has a fair-sized role in Hysteric Birthday.

Unlike the previous two games in the series, Book of Shadows ditches the RPG interface to becomes a Visual Novel with only sparse gameplay. As a proper Visual Novel, Book of Shadows contains all the features missing from Blood Covered : backlog, auto, text skip, hiding the text box, the works. The game also supports the standard VN feature to save anywhere. After the talking is done, the player can explore the current room by moving a cursor around the CG background, ala Ace Attorney.

The player still collects and uses items in the semi-automatic Corpse Party fashion. The game has no way to represent characters in the environment, so if you have to interact with someone, it will assuredly happen during a heavily automated VN sequence. This makes the environment feel empty, but Book of Shadows lucks out, because loneliness fits the mood. Once the player is done in a room, they can press a button to bring up the map of the school, which is represented by an Infocom-styled node map.



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